Deus Ex: Invisible War
  | Manufacturer: Eidos Interactive MFG Part Number: PDEU2PUS93 Condition: New Packaging: Box
Our Part Number: SWG-AC-EI-DEX-IW Price: $ 26.99
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Sequel to the mega award winning DEUS EX 30+ Game of the Year Awards

It is twenty years since the end of the global conspiracy depicted in Deus Ex. In the aftermath, a catastrophic depression has crippled the world and warring corporate governments use terrorism as the primary tool to enforce their own violently destructive agendas.
A few days before the start of Deus Ex: Invisible War, Alex D is roused from sleep and rushed to a secret airfield to be transported away from the only world he (or she, if the player so chooses) has ever known. Confined to a new training facility in Seattle "for his own safety," Alex learns that the city of Chicago, his home, was completely destroyed by a terrorist nanotech attack.
The only fragments of Alex's former world are now confined to the training facility in Seattle: Billie Adams (a fellow trainee from Chicago), two other students from the Seattle program and - always - the expectation that the mysterious rites and trials of his training will lead to a lucrative job as a corporate mercenary and spy. These things, too, are about to fly apart, however.
As covert anti-terrorist operative Alex D. you are thrust into a hornet's nest of conflict, conspiracy and doubt.
In the huge, free-roaming world of Deus Ex, the challenge is in choosing your allies and your enemies.
- Sequel to the mega award winning DEUS EX
- over 30 Game of the Year Awards
- You have DECISIVE POWER to create your
own experience in an open gameplay environment. With multiple
solutions to problems, the game changes to the players method of
problem solving - sneak, hack, bribe or kill.Use biomods to
customize, upgrade and exploit the superhuman powers of your
character - see through walls, leap 40 feet into the air,
regenerate critical body damage or render yourself invisible.RPG
character creation and advancement through choice of biomods,
weapons and inventory.
- Apply information harvested from
conversations with characters to gain access to restricted areas.
Or bribe your way into unauthorized areas using cold cash earned
through completing multitudes of side-quests.
- Experience the peerless action-packed
1st-person thriller that combines shooter, stealth and RPG
game-play elements.
- Use biomods such as Cloak and Thermal
Masking to evade conflict and enter areas undetected by both human
and bot enemies.
- When subtle methods fail, fall back on a
lethal array of close and long range weaponry; stun prod, energy
blade, grenades, bolt caster, shotgun, sniper rifle, and the
rocket launcher w/ cam-guided missiles.
- Completing side-quests for individuals
along the way yields wealth and reputation. Bribe your way into
unauthorized areas using cold cash earned through your dealings.
- Explore a deeply simulated game world,
where objects, physics, sound, light and shadow are tools you can
use. The state-of-the-art physics system allows for unprecedented
interaction with objects in the world.
- With multiple solutions to every problem,
each game experience is unique.
- A dynamic, non-linear story with
responsive plot branches and character attitudes that offer you
unprecedented freedom.
- Variable game-play--multiple solutions to
problems and support for varying playstyles.
- Non-lethal, non-violent resolution to
conflict, allowing you to make an ethical statement through your
actions.
- Support for stealth game-play, with
darkness and sound affecting enemy awareness.
- RPG character creation and advancement
through choice of biomods, weapons and inventory.
- Interactive conversations - all with full
audio - offer meaningful, plot-relevant dialogue choices.
- A globe-hopping adventure that takes you from the United States to Egypt, Germany, and Antarctica.

Biomods
Biomods are modular nanotechnology implants that imbue you with extraordinary abilities. They are your principal operational assets both in and out of combat, as well as your main means of customizing your character.
You have five assigned biomod slots corresponding with various parts of your body. The light biomod is fixed in the sixth slot, and cannot be upgraded or removed. Standard biomod canisters can establish or upgrade any standard biomod in any slot, and black market canisters can establish or upgrade a black market biomod in any slot.
There are two types of biomods, active and passive. Active biomods must be activated to use, and drain bio energy as long as they are in use. Passive biomods are always on. A passive biomod automatically activates when its effect is needed.
Dealing with Enemy Bots
Since bots are quite resistant to bullets and fire, you must rely on a different set of tools when dealing with them. EMP (electromagnetic pulse) weapons can disable bots. EMP grenades and prox mines, as well as EMP-charged firearms are available. You can also try to turn the bots against their allies. Scrambler weapons produce an electronic transmission that temporarily causes bots to reverse their alliances. Additionally, the Bot Domination biomod can give you remote sensory control over some bots. Finally, it is possible to access security computers via the proper login or the Neural Interface biomod to shutdown or reverse the alliances of bots on patrol.
History of Transgenics - Versalife
VersaLife was a pre-Collapse genetic engineering company. Publicly, they appeared to be a corporation dedicated to defeating disease. Privately, they pursued a more malicious agenda.
VersaLife's laboratories produced a variety of transgenic creatures by splicing together various natural species. Their greatest “successes” were the greasels, karkians and Grays. After the revelations about VersaLife’s true goals and the worldwide Collapse, the corporation crumbled, releasing these creatures into the surrounding areas.As a testament to their engineering, VersaLife’s creations have continued to thrive long after the deaths of their creators. Greasels are most common in urban areas, but karkian sightings are not unusual in sewers and similar settings. Only the Gray has seemed to reject human society. There are occasional rumors that they still persist in outlying areas, but their true fate is unknown.
VersaLife labs around the world were also instrumental in defeating the pandemics of the 2030’s. Of all the viruses, the Gray Death was the most pernicious, quickly spreading and decimating populations worldwide. VersaLife developed the Ambrosia vaccine to save millions from this plague, but could not seem to keep up with the growing need for it. It was later discovered that they had secretly created the virus in order to generate intense demand for a cure and to wrest control from the governments.
Weapons
Mako Pistol
Damage Type: Ballistic
Alternate Fire: Flashlight
The basic hand-held slug thrower
Character
A former agent for the United Nations Anti-Terrorist Coalition (UNATCO) and a maternal clone of his brother, Paul Denton.
Inciting the events that would bring about the Great Collapse, in 2032 with the help of a secret sect called the Illuminati, JC merged with the Helios AI - a rogue global communications program - with the hope of uniting the world through
nanotechnology.
JC Denton
- Age: unknown
- Sex: Male
- Birthplace: Area 51
Organization
Tarsus Academies is a global chain of schools that provides the best education and training for the select few who are admitted. Courses include academics as well as physical, technological, weapons and psychological training. Each student is matched with a sponsoring corporation which will not be revealed until graduation. when the trainee joins that company's covert operations.
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Windows 98SE/2000/XP (95/NT not
supported)
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Intel Pentium IV 1.3GHz (or AMD Athlon XP
equivalent)
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256 MB of RAM
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32 MB DirectX 9.x compatible 3D graphics
cards *
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100% DirectX 9.x compatible sound card
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DVD_ROM
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2GB free hard drive disk space
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100% Windows 98 SE/2000/XP compatible mouse and keyboard
* Supported Chipsets - nVidia GeForce 3TI/4TI/FX (GeForce MX not supported)
and ATi Radeon 8500/9xxx or higher {Pixel Shader required}
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Windows 98SE/2000/XP (95/NT not
supported)
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Intel Pentium IV 1.5GHz (or AMD Athlon XP
equivalent)
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512 MB of RAM
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128 MB DirectX 9.x compatible 3D graphics
cards *
-
100% DirectX 9.x compatible sound card
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DVD-ROM Drive
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2GB free hard drive disk space
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100% Windows 98 SE/2000/XP compatible mouse and keyboard
* Supported Chipsets - nVidia GeForce 3TI/4TI/FX (GeForce MX not supported)
and ATi Radeon 8500/9xxx or higher {Pixel Shader required}
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